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Woven party vest

Digitally made clothing

Raincoat

Samples

Chaps



As a narrative, I chose to create a fake video game for this brief. I created a few video game maps for this and drew the character onto my screenshots.

I thought of a mechanic where the character's clothing adapts to the enviroment. So as it progresses and the enviorments get more abstract, the clothing does too.

I made some prints/textures which would be shared between both by hex editing, and manipulating pictures and repeating patterns. 64x64 px slices of these were used to create the textures in the screenshots.

I created this in CLO3D, as a little mockup model.

(all code is my own)